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Projects

This timeline and library of projects describes my progression as a game developer.
Feel free to try them out!

Jun 2012

The Escape

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A text based game about surviving a kidnapping. It was the first digital game I ever created.

 

Written and designed by me. The game was made in collaboration with a programmer in a couple of weeks.

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Nov 2017

CXIN

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A simplistic board game with bluffing mechanics centered around memory. It was my first attempt at game design, and is up to date one of my favourite games to pull out at parties.

 

Made by me and an artist.

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Jun 2012

The Escape

44012625f8cde83acd1b67e493bfa01c.png

A text based game about surviving a kidnapping. It was the first digital game I ever created.

 

Written and designed by me. The game was made in collaboration with a programmer in a couple of weeks.

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Apr 2021

Yokai

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A first person slasher with parkour mechanics set in an alternative, feudal Japan where you fight demons with a katana.

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It's a small game made in 2 weeks made by a team of two. I level designed the map and scripted some of the mechanics.

Jun 2012

The Escape

44012625f8cde83acd1b67e493bfa01c.png

A text based game about surviving a kidnapping. It was the first digital game I ever created.

 

Written and designed by me. The game was made in collaboration with a programmer in a couple of weeks.

​

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Mar 2021

Single day level design

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A quick block out I made for a first person shooter prototype, made in 1 day single handedly. I practised rapid level creation.

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Jun 2012

The Escape

44012625f8cde83acd1b67e493bfa01c.png

A text based game about surviving a kidnapping. It was the first digital game I ever created.

 

Written and designed by me. The game was made in collaboration with a programmer in a couple of weeks.

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Feb 2021

DashDashSlam

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Dash and slam your way to the beat in a rythmic platformer with fast paced puzzles.

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A complete game, made single handedly in 2 weeks. I practised visual scripting and level design.​

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Jun 2012

The Escape

44012625f8cde83acd1b67e493bfa01c.png

A text based game about surviving a kidnapping. It was the first digital game I ever created.

 

Written and designed by me. The game was made in collaboration with a programmer in a couple of weeks.

​

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Jan 2021

I.Q.A

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A story driven first person shooter with a neon theme. You play as an involuntary playtester who has to quality assure games in order to survive.

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A complete game, made by a team of  3 designers. I scripted the player controller, enemy AI and level designed. Made in 2 weeks.

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Jun 2012

The Escape

44012625f8cde83acd1b67e493bfa01c.png

A text based game about surviving a kidnapping. It was the first digital game I ever created.

 

Written and designed by me. The game was made in collaboration with a programmer in a couple of weeks.

​

​

Nov 2020

Left On Read

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A text based game with creepy pastian vibes about a protaganist who recieves messages from his dead ex-girlfriend.

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A complete game, single handedly written and programmed by me. I wanted to practise HTML code and story telling.

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Jun 2012

The Escape

44012625f8cde83acd1b67e493bfa01c.png

A text based game about surviving a kidnapping. It was the first digital game I ever created.

 

Written and designed by me. The game was made in collaboration with a programmer in a couple of weeks.

​

​

Sep 2020

LIGHT LIKE

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After waking up in a vat, you find yourself in a mysterious dungeon with the only instruction to kill. You have to fight your way through a procedurally generated level and find new abilities, mana sources and shops in order to defeat the enemies with an ever increasing difficulty.

Put together in 2  weeks by a team of 3 people. The game design and programming is done by me.

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Jun 2012

The Escape

44012625f8cde83acd1b67e493bfa01c.png

A text based game about surviving a kidnapping. It was the first digital game I ever created.

 

Written and designed by me. The game was made in collaboration with a programmer in a couple of weeks.

​

​

Sep 2020

1VERXUS1

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A 1vs1 arena fight game where the players needs to absorb incoming fire and deflect it back at the other player. Each win steals turrets from the opposing player.

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It's a fully playable game with multiple maps made by a team of 3 people. I designed the game, and scripted all player related systems.

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Jun 2012

The Escape

44012625f8cde83acd1b67e493bfa01c.png

A text based game about surviving a kidnapping. It was the first digital game I ever created.

 

Written and designed by me. The game was made in collaboration with a programmer in a couple of weeks.

​

​

Jan 2019

Hack n Slash

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An asymmetrical co-op experience in a cyber punk universe. One player controls Hack, using a keyboard and a smart phone to carry out various puzzle related tasks. The other player controls Slash, an agile combatant ordered to protect hack during their missions.

 

It's a short vertical slice of a bigger game, put together in 9 days by a team of 4 people.

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Jun 2012

The Escape

44012625f8cde83acd1b67e493bfa01c.png

A text based game about surviving a kidnapping. It was the first digital game I ever created.

 

Written and designed by me. The game was made in collaboration with a programmer in a couple of weeks.

​

​

Dec 2018

MECHEM

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A brutal, experimental survival platformer where the player has to operate and switch between multiple systems in their mech as they struggle for their survival. The mech can be upgraded to focus on certain playstyles.

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Made by a two man team.  The design and programming is done by me. The game was made in 6 days.

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Jun 2012

The Escape

44012625f8cde83acd1b67e493bfa01c.png

A text based game about surviving a kidnapping. It was the first digital game I ever created.

 

Written and designed by me. The game was made in collaboration with a programmer in a couple of weeks.

​

​

Dec 2018

Chancomancers

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A 1vs1 fight game with luck based theme. Each time a player attacks, the damage output is randomized. The more dice the player has picked up, the bigger is the potential damage.

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Made by a two man team.  The design and programming is done by me. The game was made in 5 days.

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Jun 2012

The Escape

44012625f8cde83acd1b67e493bfa01c.png

A text based game about surviving a kidnapping. It was the first digital game I ever created.

 

Written and designed by me. The game was made in collaboration with a programmer in a couple of weeks.

​

​

Nov 2018

Frogue

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A survival platformer with a one button input system. With the limited controls, the player can still move in 360 degrees, have multiple ways of killing enemies and manage an inventory.

 

Made by a two man team.  The design and programming is done by me. The game was made in 5 days.

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Jun 2012

The Escape

44012625f8cde83acd1b67e493bfa01c.png

A text based game about surviving a kidnapping. It was the first digital game I ever created.

 

Written and designed by me. The game was made in collaboration with a programmer in a couple of weeks.

​

​

Oct 2018

Taured

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A conversation based party board game where two players are trying to get each other hung by calling out each other's lies.

 

It's designed by me and illustrated by Knut Hindersson.

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Jun 2012

The Escape

44012625f8cde83acd1b67e493bfa01c.png

A text based game about surviving a kidnapping. It was the first digital game I ever created.

 

Written and designed by me. The game was made in collaboration with a programmer in a couple of weeks.

​

​

Feb 2018

The Inventor

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A father, a daughter and a social worker must work together to get to the grandfather inventor locked up in the attic. It's a party based puzzle game.

 

Made by a 15 man team.  All design and level design is done by me. The game was made in 10 weeks.

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Jun 2012

The Escape

44012625f8cde83acd1b67e493bfa01c.png

A text based game about surviving a kidnapping. It was the first digital game I ever created.

 

Written and designed by me. The game was made in collaboration with a programmer in a couple of weeks.

​

​

Dec 2017

Transduction

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An action shooter, platforming game with focus on weapon handling. 

 

A super small prototype made by me single handedly. It was made in 4 days.

Jun 2012

The Escape

44012625f8cde83acd1b67e493bfa01c.png

A text based game about surviving a kidnapping. It was the first digital game I ever created.

 

Written and designed by me. The game was made in collaboration with a programmer in a couple of weeks.

​

​

Nov 2017

DieDieDie
 

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A narrative driven, point n click, horror game. Centered around a kidnapped protaganist who wakes up in a cellar. 

 

Made by me single handedly. The game was made in 1 week and offers a 10 minute experience.

Jun 2012

The Escape

44012625f8cde83acd1b67e493bfa01c.png

A text based game about surviving a kidnapping. It was the first digital game I ever created.

 

Written and designed by me. The game was made in collaboration with a programmer in a couple of weeks.

​

​

Jun 2012

The Escape

44012625f8cde83acd1b67e493bfa01c.png

A text based game about surviving a kidnapping. It was the first digital game I ever created.

 

Written and designed by me. The game was made in collaboration with a programmer in a couple of weeks.

​

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